Execution Basics

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Execution Basics



The StaticInst provides all static information and methods for a binary instruction.

It holds the following information/methods:

  • Flags to tell what kind of instruction it is (integer, floating point, branch, memory barrier, etc.)
  • The op class of the instruction
  • The number of source and destination registers
  • The number of integer and FP registers used
  • Method to decode a binary instruction into a StaticInst
  • Virtual function execute(), which defines how the specific architectural actions taken for an instruction (e.g. read r1, r2, add them and store in r3.)
  • Virtual functions to handle starting and completing memory operations
  • Virtual functions to execute the address calculation and memory access separately for models that split memory operations into two operations
  • Method to disassemble the instruction, printing it out in a human readable format. (e.g. addq r1 r2 r3)

It does not have dynamic information, such as the PC of the instruction or the values of the source registers or the result. This allows a 1 to 1 mapping of StaticInst to unique binary machine instructions. We take advantage of this fact by caching the mapping of a binary instruction to a StaticInst in a hash_map, allowing us to decode a binary instruction only once, and directly using the StaticInst the rest of the time.

Each ISA instruction derives from StaticInst and implements its own constructor, the execute() function, and, if it is a memory instruction, the memory access functions. See ISA_description_system for details about how these ISA instructions are specified.

Microcode support